J.E.N.G.I
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"C.O.O.K.I.E doesn’t just sweeten the battlefield with fierce fighting, this baked battler goes in armed with a pirouetting pretzel attack, dealing splash damage. It may leave devastation in its wake, but that’s the way the cookie crumbles."
Plantilla:Notice-->
Level 3-11 |
Resumen
- La J.E.N.G.I. es una tropa temporal que está disponible en el evento Con las manos en la masa. Se desbloquea cuando se acumulan 3.000 Elixir Dulce.
- J.E.N.G.I. tiene puntos de vida moderados pero un daño por segundo extremadamente alto, capaz de disparar a casi cualquier estructura o unidad terrestre. Sus ataques causan daño de salpicadura en el área que lo rodea, de forma muy parecida a la Valquiria.
- J.E.N.G.Is have no preferred target when attacking; they will simply attack the closest building. However, once they become aware of enemy Clan Castle troops, Heroes, or Skeleton Trap skeletons (either by being attacked themselves or by being near another friendly troop under attack), they will leave their previously targeted building and instead engage the enemy troops. Once all of the nearby enemy troops are defeated, the J.E.N.G.Is will proceed to attack the nearest structure.
Estrategias
Estadisticas
Modificadores de estadísticas
Introduzca los valores en estos modificadores para modificar las estadísticas en las tablas que aparecen a continuación
Modificadores del Pase de Oro
AplicarResetear |
Objetivo preferido | Tipo de ataque | Espacio de vivienda | Velocidad de movimiento | Velocidad de ataque | Nivel Requerido de Cuartel | Rango |
---|---|---|---|---|---|---|
Ninguno | Objetivo único (Tierra) | 10 | 20 | 1.5s | 1 | ??? |
Tiempo de entrenaminento de J.E.N.G.I | |
---|---|
Cuartel disponible | Cuartel en mejora |
1m | 2m |
Nivel |
Daño por segundo |
Daño por ataque |
Puntos de vida |
Nivel Requerido de Ayuntamiento |
---|---|---|---|---|
3 | 8,600 | 12,900 | 800 | 8 |
4 | 8,800 | 13,200 | 1,000 | 9 |
5 | 9,000 | 13,500 | 1,100 | 10 |
6 | 9,200 | 13,800 | 1,350 | 11 |
7 | 9,400 | 14,100 | 1,550 | 12 |
8 | 9,600 | 14,400 | 1,700 | 13 |
9 | 9,800 | 14,700 | 1,900 | 14 |
10 | 10,000 | 15,000 | 2,200 | 15 |
11 | 10,200 | 15,300 | 2,400 | 16 |
Trivia
- You can have a maximum of 300 J.E.N.G.Is at one time in a complete set of fully upgraded Plantilla:Hs. On the battlefield, you can clone an additional 152 J.E.N.G.Is with four fully upgraded Clone Spells (three from the regular spell inventory and one from a max-level Clan Castle), for a total of 452 J.E.N.G.Is.
- The following structures and units can survive a single attack from a C.O.O.K.I.E, under specific circumstances:
- Level 16 Plantilla:H can survive a single hit against level 3 or 4 C.O.O.K.I.Es, while level 17 Walls can survive a single hit against C.O.O.K.I.Es up to level 8.
- The defending Barbarian King normally does not have enough health to survive a single attack against any level of C.O.O.K.I.E, even if he is at max level. However, with the help of a defending Apprentice Warden, it is possible for him to survive lower-level C.O.O.K.I.Es attacks. Assuming a max-level Apprentice Warden is used, the Barbarian King needs to be at least level 83 to survive a single hit from level 3 C.O.O.K.I.E. A level 95 Barbarian King is capable of surviving a level 9 C.O.O.K.I.E attack with an Apprentice Warden.
- The M.O.M.M.A in the Single Player Campaign has enough health to survive multiple hits from C.O.O.K.I.E, and can even survive a single hit from a C.O.O.K.I.E boosted by a Plantilla:H.
- The C.O.O.K.I.E has a similar concept to the Super Mini P.E.K.K.A from Clash Royale, being shaped like one and capable of doing impossibly high damage per hit.
Plantilla:Temporary